﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DeepSpace.Geometry
{
    public class Ray
    {
        public Vector Origin { get; set; }
        public Vector Direction { get; set; }

        public Ray(Vector origin, Vector direction)
        {
            Origin = origin;
            Direction = direction.Normailize();
        }


    }
}
